GianMarco Parente
GianMarco Parente
3D Artist
New York, United States

Summary

I am currently an Associate 3D Designer at Michael Kors. I have experience working in Maya, Houdini, Zbrush, Substance Painter/Designer, SpeedTree, Marmoset Toolbag, Redshift, Arnold, Vray, and Unreal Engine. As for scripting, I have experience creating tools/plugins for coworkers in Maya and Substance Painter using Python.

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Skills

UV MappingHard Surface ModelingEnvironment ModelingLightingTexturingRenderingPBR Texturing3D Modeling

Software proficiency

Maya
Maya
Houdini
Houdini
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
SpeedTree
SpeedTree
Marmoset Toolbag
Marmoset Toolbag
V-Ray
V-Ray
Arnold
Arnold
Redshift
Redshift
Photoshop
Photoshop

Reel