GianMarco Parente
GianMarco Parente
Environment Artist
New York, United States

Summary

I am a recent graduate student from SVA and have worked on two award-winning thesis animations. I specialize in Environment Art and have a working knowledge of Maya, Houdini, Zbrush, Substance Painter, Substance Designer, SpeedTree, Marmoset Toolbag, Redshift, Vray, and Unreal Engine 4. As for scripting, I have a basic knowledge and understanding of MEL and Python.

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Skills

UV MappingHard Surface ModelingEnvironment ModelingLightingTexturingRenderingPBR Texturing3D Modeling

Software proficiency

Maya
Maya
Houdini
Houdini
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
SpeedTree
SpeedTree
Marmoset Toolbag
Marmoset Toolbag
V-Ray
V-Ray
Arnold
Arnold
Redshift
Redshift
Photoshop
Photoshop

Reel